![]() ![]() Internally, nobody is happy about this, but the hot patch bumped all of our version numbers. The rest of this blog post only gets worse you’ve been wARRned. While it’s not great to be shipping a “hot patch” to our release, it is pretty fantastic to announce X-Plane 12.07 ARRsea 1 on International Talk Like a Pirate Day (the 19th of septembARR). Last week we shipped X-Plane 12.06 since then we have found a few straggler bugs like typical lARRge patches from the days of X-Plane 11, a few bugs escaped us until after final, including some crashes we could see in the auto reportARR. More details soon!Įditor’s note: what follows is very, very, very, very, very silly. Integration work for the next update is going on now and I’m hoping it will be done next week. Most of the time, this is the case, so this is an easy fix for a silly bug. The fix is pretty simple: don’t do this if the popped out window doesn’t require more VRAM. This is not a fast process – we have to halt all rendering, throw out the old memory, compact things, allocate new memory, and if a DSF is loading while this happens, the DSF loader is using up memory as we are trying to reallocate the windows, which can mean compacting memory again, paging down textures…you get the idea. When the arrangements of windows changes, we might need to allocate more VRAM for rendering. Popping out a window causes a big slow-down.In a future update we’ll reuse memory from other parts of rendering to be more efficient. ![]() We have an interim fix: allocate memory statically so we always have it. Turns out if you got into a fairly tight situation VRAM wise (and we try to do that to max out the texture res you can have) then X-Plane might run out of memory trying to draw trees and…melt down like a toddler who can’t have any more candy. While that update is in beta, we can work in parallel on real weather and graphics.īut there are two graphics bugs we already have fixed in-house which should relieve some 12.06/12.07 pain: The next X-Plane update will focus primarily on flight-model and systems, plus external-visual networking and some ATC features. ![]()
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